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BigBug

Group of 7

2022

Unreal Engine 5.03

Programmer

AntsVsZombies

AntsVsZombies is a 6 week long school project. It is an isometric shooter where you play as an ant trying to reach the queen ant in the back of the laboratory. For this project, I was the sole programmer in charge of every aspect inside the engine.

Ants (64-bit Development PCD3D_SM5)  11_18_2022 5_26_10 PM.png

 Since I was the only programmer on this project, I had to learn many new areas, including making enemies,  a boss and implementing animation. This project helped me to become more autodidactic, since in past projects I had always had additional programmers to share ideas.

Below I show the enemies that I created for this game. There are 4 enemies; the zombie ant, the beetle, the praying mantis, and the queen ant. The zombie ant is a projectile based enemy. The beetle is a melee enemy and will charge at you when he sees you. The praying mantis is a stationary enemy who will swipe when you get close. The queen ant is a mix of all three; she shoots a projectile, charges the player if seen, and swipes like a praying mantis. Given the 6 week length of this game, and focusing on every aspect, I am pleased with the outcome and results.

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